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Citizens and society in general use and engage with EO services through mobile devices, social media platforms and apps. We also categorize in this section the users in education, research and training providing knowledge and learning outcomes.

Market Sector

Composition

EO Services

Consumer Solutions

Mobile devices,
social media platforms,
app developers.


LeisurePeople oriented to basic public understanding on EO services for their leisure activities.
Education, Training & Research

Schools and education authorities,
universities,
research organisations,
professional training organisations.




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